Creating an ecological Earth model to regenerate our planet and meet the food, energy, housing and other needs of all people is now possible. One Community is doing our part to facilitate this through sustainable and self-sufficient teacher/demonstration communities, villages, and hubs:
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the April 24th, 2016 edition (#161) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
CREATING AN ECOLOGICAL EARTH INTRO: @1:00
HIGHEST GOOD EDUCATION: @1:57
HIGHEST GOOD FOOD: @2:47
HIGHEST GOOD HOUSING: @3:38
DUPLICABLE CITY CENTER: @4:59
HIGHEST GOOD SOCIETY: @7:00
CREATING AN ECOLOGICAL EARTH SUMMARY: @7:43
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One Community is creating an ecological Earth through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This last week the core team transferred the final 25% of the written content for the Summer Lesson Plan to the website, as you see here. This lesson plan purposed to teach all subjects, to all learning levels, in any learning environment, using the central theme of “Summer” is now 100% completed on our website.
Behind the scenes, we wrote the first 25% of the written part of the Courage Lesson Plan.
We also completed the final 25% of the mindmap for the Cooperation and Collaboration Lesson Plan, bringing it to 100% complete, which you see here:
One Community is creating an ecological Earth through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This last week the core team finalized and launched our Transition Kitchen page to the public. This work is part of the development of our Food Self-sufficiency Transition Plan, which features contributions from Naturopathic Doctor Matt Marturano (creator of the COHERENT model for comprehensive digestive health).
Shadi Kennedy (Artist and Graphic Designer) also further developed the planting plan specifics of the Tropical Atrium that is the center of the Earthbag Village (Pod 1). What you see here are version 2.0 of the two different layout options we’ve decided on:
One Community is creating an ecological Earth through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This last week the core team put another 10 hours into the behind-the-scenes revision for the Footers, Foundations and Flooring page for the crowdfunding campaign we are developing. This week’s focus was reviewing the first three poly installations and re-writing the poly foundation to coincide with the floor construction in Section 12 and providing determinations of how to fit EPS to exterior dome shape and cost estimates for Section 14 Subterranean Exterior Ground Finish of Polyethylene Water Barrier and EPS Insulation. We’d say we are now 78% complete with this total update and rewrite behind the scenes.
Working on the Tree House Village (Pod 7), Jesika Rohrbach (Architectural Drafter, Designer, and 3-D Modeler) started designing and exploring different loft sleeping area options for the living structures for this village. You can see these here:
Dean Scholz, Architectural Designer, further developed what’s necessary for us to create quality Cob Village (Pod 3) renders. Here is update 16 of this work that included finishing the natural and do-it-yourself constructed outdoor water feature.
One Community is creating an ecological Earth through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team finished rendering the Cupola area of the Duplicable City Center. Here you see 3 most recent rendered scene images for different settings of the Cupola studio.
We also started to work on updates for the Duplicable City Center Natural Pool and Spa. The children’s easy-access area was redesigned as seen here and based on the excellent design work of Bupesh Seethala (Interior Designer). The new design features safety rails, a separation wall between the children and adult areas of the pool, and an 8″, 16″ and 24″ set of stepped areas for children to enjoy.
Iris Hsu (Industrial Designer), also continued exploring recycled pipe shelving options for the Duplicable City Center library. What you see here is round #4 of this work building 3-D examples of the corner shelving options we liked best and starting to see how they’ll look with different shelving for the adjacent walls.
We also added the amazing City Center Control Systems and Electrical Design work from Mike Hogan (Automation Systems Developer and Business Systems Consultant) and Lucas Tsutsui da Silva (4th-year Computer Engineering Student) to the City Center Open Source Hub and Control Systems pages. What you see here are the details of placement for all of the control and automation systems, lights, and electrical for the entire City Center.
In our weekly collaborative call, Mike, Lucas, and Jae discussed testing being done to fix an electrical interference problem happening with long cable runs and wiring Mike is doing to test the control panel design we shared last week.
Hoang Bao (Software Developer) also continued transferring the work of last year’s intern team into the new Duplicable City Center Electrical page. What you see here is the last 3rd of the complete content live on the new page.
One Community is creating an ecological Earth through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This last week the core team completed the final edits and reorganization needed for the icons designed by Graphic Designer, Ivan Manzurov. The final icons we worked on are shown here, these are for the Earthbag Village (Pod 1) open source hub.
We also added the work of Lokesh Gopu (Software Engineer) to the Highest Good Network software page along with links to the GitHub. Once complete, this open source software will streamline project tracking and sustainable community collaboration and data sharing around the world.
Related to this, Jonathan DeAscentis (Graphic Designer and Web Developer) continued development of what will be the Highest Good Network logo. What you see here are his 4th round of evolutions:
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