Earth biohacking is already happening, it just seems that we’re not doing a very positive job of it so far. What if we collective decided to sustainably biohack Earth using global stewardship practices? Collective action like this could be possible if it were demonstrated as easy enough, affordable enough, and comparable to or better than the way most people are living already. One Community is open sourcing and free-sharing the necessary components for global implementation and replication.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the August 19, 2018 edition (#282) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
EARTH BIOHACKING INTRO: @0:34
HIGHEST GOOD HOUSING: @6:02
DUPLICABLE CITY CENTER: @8:15
HIGHEST GOOD FOOD: @9:48
HIGHEST GOOD EDUCATION: @10:21
HIGHEST GOOD SOCIETY: @10:52
EARTH BIOHACKING SUMMARY: @11:11
One Community is open sourcing earth Biohacking through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This week the core team working with Michael Hagler (Senior Graphic Designer and Artist) finished the final PDF review of the 7-villages book we’re developing and sent it off to the printer for an initial print draft. You can see some of our editing process here.
Michael then integrated all the above edits. He also finished final creation and edits for these 4 pages, which are all now integrated into the website also.
The core team also created these updated renders for the open source Murphy bed furniture preview image. This included adding new objects, updating the texture of the wall lights, and adding loft light for rendering with the bed up and down.
Mike Kowalski (Game Developer) finished his 16th week helping update our renders that are too big for anything but a gaming computer. Mike continued working on the Earthbag Village (Pod 1) and finished the render you see here.
Shadi Kennedy (Artist and Graphic Designer) completed his 17th week leading the development of the Murphy bed instructions and finished the graphic by integrating the images we just shared and also finished another round of instruction-edits integration for the back changing and storage area. What you see here is where the assembly instructions are so far for this component and we’d say we are about 80% complete with this part of these instructions.
Dean Scholz (Architectural Designer) also joined the team working on the Earthbag Village (Pod 1). Here is weekly update #126 from Dean, his focus this week was this initial AutoCAD work for alternate floor plan options for the homes we’ll be building as part of this village.
Dan Alleck (Designer and Illustrator) additionally completed his 24th week working on the Compressed Earth Block Village render additions. This week he began initial people and object additions for this Earth Block Village 2nd floor outdoor perspective looking East.
One Community is open sourcing earth Biohacking through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team continued rebuilding the City Center geodesic dome in 3D. This week we continued the shell structure process where we redid and solved parts-length errors to finish row 5, as shown here.
The core team working with Dipti Dhondarkar (Electrical Engineer) also continued developing the lighting specifics for the City Center. This is Dipti’s 90th week volunteering on this task and the focus this week was finalizing the lighting tests shown here for the 4th-floor cupola. This image is now on the website also.
Anvita Kumari Pandey (Civil Engineer) completed her 18th week helping with the Duplicable City Center Materials and Costs. This week’s focus was 1st version of the total cost analysis and detailed cost analysis for the footing concrete and basement slab concrete, and making changes to the cement mortar cost analysis details.
Dehua Feng (Civil Engineer) also completed his 16th week working on the fire suppression and safety systems designs for the Duplicable City Center Sprinkler and Emergency Systems open source hub. This week’s focus was writing content, AutoCAD updates, and creating imagery and charts used to update another 20 pages of the tutorial, some of which you can see here.
One Community is open sourcing earth Biohacking through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team continued writing the behind-the-scenes narrative and detailed food rollout plan for the various stages of development. This week we finalized the worm information and reviewed and completed edits of the soil amendments section. You can see some of this work here.
One Community is open sourcing earth Biohacking through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team finished work on the Surpassing Educational Standards page by adding the rest of the content, finishing the formatting, and inserting all the graphics. You can see some of this work here.
One Community is open sourcing earth Biohacking through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
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