Imagine a world where Highest Good decision making is the norm. It seems reasonable to think that one way to get there could be by providing for people’s needs through a replicable lifestyle of abundance built on thinking, creating, and acting on ideas that are already for The Highest Good. The knowledge and technology already exist to help all people and life on our shared planet while taking into account the short term and longterm impacts of our decisions. The path to achieving this has never been clearer and One Community is designing and open sourcing all the steps and components we see as helpful.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the April 22nd, 2018 edition (#265) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
HIGHEST GOOD HOUSING: @5:42
DUPLICABLE CITY CENTER: @7:40
HIGHEST GOOD FOOD: @9:29
HIGHEST GOOD EDUCATION: @9:47
HIGHEST GOOD SOCIETY: @10:22
One Community is facilitating highest good decision making through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
The core team working with Michael Hagler (Senior Graphic Designer and Artist), also completed another round of editing and testing different layout options shown here for the Compressed Earth Block Village parts of the 7-villages book we’re developing.
Shadi Kennedy (Artist and Graphic Designer) completed his 4th week leading the development of the Murphy bed instructions. This week’s focus was simplifying the materials lists and further developing the drawers and nightstand frame pages, as shown here.
Dean Scholz (Architectural Designer) continued with the Cob Village (Pod 3) render updates. Here is update 110 of Dean’s work. This week Dean finished the main render for the Dining Hall View from the Front Door, which you can see here.
Dan Alleck (Designer and Illustrator) completed his 19th week working on the Compressed Earth Block Village render additions. This week he finished updating this render of one of the massage rooms. This render is now updated on the website also.
Mike Kowalski (Game Developer) finished his 5th week helping update our Recycled Materials Village (Pod 6) renders that are too big for anything but a gaming computer. What you see here are two updated renders from before and a new and final render of the West Outdoor Dining Area. These are now updated on the website also.
Mihaela “Michelle” Pinzaru (Interior Designer and Architectural Drafter) also completed her 12th week working on the Tree House Village (Pod 7) residential renders. This week she started working on the textures and other design details needed to produce final external renders.
One Community is facilitating highest good decision making through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team working with Jin Yu (Structural Engineering Designer) completed a thorough review and update of the behind-the-scenes development of the City Center excavation and construction of the footer and foundation tutorial work from last week. You can see some of this work-in-progress here.
Dipti Dhondarkar, (Electrical Engineer), continued developing the lighting specifics for the City Center. This is Dipti’s 71st week volunteering on this task and the focus this week was choosing and comparing a variety of different fixture types that meet the LEED criteria for diffuse lighting.
David Olivero (Mechanical Engineer & Data Scientist) completed his 18th week helping with the HVAC Designs for the Duplicable City Center. This week’s focus was more additions and development of the HVAC zonal document and working on the Makeup Air Unit and electric boiler sizing challenges.
Anvita Kumari Pandey (Civil Engineer) also completed her 2nd week helping with the Duplicable City Center Materials and Costs. This week’s focus was summarizing construction materials for interior equipment, taking all the dimensions from the floor plans and calculating materials as well as interior quantities for the 1st floor, and starting the same for the 2nd floor.
One Community is facilitating highest good decision making through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team continued working on the Garden Tools list by adding even more tools, images, and prices. You can see some of this work here.
One Community is facilitating highest good decision making through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team finished the second 50% of review, formatting, editing, and content, resources, and imagery additions to the Learning for Life Assessment Format page. You can see some of this last week’s work here and the page is now complete.
One Community is facilitating highest good decision making through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This week, the Highest Good Network software team consisting of Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer), Shubhra Mittal (Software Delivery Manager), Priyanka Singh (Software Developer), and Swathy Jayaseelan (Software Developer) continued their work on the software. This week they added new sorting functionality to the user management table, made the administrative and social links on the user profile page clickable, tested new designs for the weekly effort gauge in the header, and added a dropdown that lists the members contributing to projects and produces a bar chart showing the total hours spent by a person every day in the current week.
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