Sustainable civilization strategies are needed if we are to achieve a sustainable planet. One Community is creating them as open source and free-shared and covering food, energy, housing, education, for-profit and non-profit economic design, social architecture, fulfilled living, global stewardship practices, and more. When combined in to a complete model, we call it living and creating for The Highest Good of All.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the March 11th, 2018 edition (#259) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
SUSTAINABLE CIVILIZATION STRATEGIES INTRO: @0:34
HIGHEST GOOD HOUSING: @6:48
DUPLICABLE CITY CENTER: @8:48
HIGHEST GOOD FOOD: @9:29
HIGHEST GOOD EDUCATION: @10:00
HIGHEST GOOD SOCIETY: @10:37
SUSTAINABLE CIVILIZATION STRATEGIES SUMMARY: @11:29
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One Community is creating sustainable civilization strategies through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This week the core team continued working on the 7 villages online book. This week we continued updating the formatting and imagery for pages 44-47, as shown here.
And the core team continued working on the Murphy bed instructions by creating and adding the stain page to the book, as shown here.
The core team also created the first 30% of the Tree House Village (Pod 7) Cost Analysis page, some of which you can see here.
Mike Kowalski (Game Developer) joined the team to help with updating our Recycled Materials Village (Pod 6) renders that are too big for anything but a gaming computer. You can see the beginnings of Mike’s review process here.
Dean Scholz (Architectural Designer) continued with the Cob Village (Pod 3) AutoCAD layout updates. Here is update 104 of Dean’s work. This week he added new windows and doors, furniture to the social spaces, and started adding landscaping elements.
Dan Alleck (Designer and Illustrator) completed his 15th week working on the Compressed Earth Block Village render additions. This week he finished work on this Massage Room Looking Northwest. This image is on the site now too.
And Jagannathan Shankar Mahadevan (Mechanical Engineer) completed his 18th week volunteering and finished all the calculations for the Cob Village Cost Analysis Page. What you see here is a sample of this work that includes the materials, equipment, furniture, etc.
Jagannathan also then wrote the entire narrative for the page, some of which is shown here.
Mihaela “Michelle” Pinzaru (Interior Designer and Architectural Drafter) also completed her 8th week working on the Tree House Village (Pod 7) residential designs. This week she continued working on the final texturing and lighting details for the interior. You can see some of this work here.
One Community is creating sustainable civilization strategies through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team completed a thorough review of the 2nd half of the City Center structural engineering dead and live load report shown here.
Reviewed Second half of City Center Structural Engineering Dead and Live Load Report – Click for Page
David Olivero (Mechanical Engineer & Data Scientist) completed his 13th week helping with the HVAC Designs for the Duplicable City Center. This week’s focus was researching and further developing the related equipment plan. You can see some of this work here.
One Community is creating sustainable civilization strategies through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team continued research and design of the open source climate battery designs. What you see here is the continued process of integrating climate batteries into the Phase 2 food plans that include the Aquapinis and Walipinis.
One Community is creating sustainable civilization strategies through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This week, the core team continued developing the Lesson Plans How-to tutorial page. We added a new “How to Create Your Individualized Lesson Plans” section, doubled the details in the “Beginning Learners” example, and finished the first 50% of the “Intermediate Learners” example.
One Community is creating sustainable civilization strategies through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
The Highest Good Network software team consisting of Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer), Shubhra Mittal (Software Delivery Manager), Priyanka Singh (Software Developer), and Asha Tadimari (Software Engineer). This week the team continued working on making the badges dynamic and also updated the profile form so a user can edit their personal information, so an Administrator can edit personal/administrative information, and so any individual can see anybody else’s information in a read-only mode. They also worked on the projects page to display the project’s details.
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