Community-based eco-resource allocation has the potential to create a sustainable planet for all by offering an improved quality of life through cooperative living in sustainable eco-communities. One Community is open sourcing what will be needed to create a global collaboration of these communities for The Highest Good of All:
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the February 28th, 2016 edition (#153) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
HIGHEST GOOD EDUCATION: @1:57
HIGHEST GOOD FOOD: @3:02
HIGHEST GOOD HOUSING: @3:57
DUPLICABLE CITY CENTER: @5:39
HIGHEST GOOD SOCIETY: @7:01
One Community is facilitating community-based eco-resource allocation through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This last week the core team transferred the final 25% of the written content for the Work Lesson Plan to the website, as you see here. This lesson plan purposed to teach all subjects, to all learning levels, in any learning environment, using the central theme of “Work” is now 100% complete on our website.
Behind the scenes, we wrote the second 25% of the written part of the Cooperation and Collaboration Lesson Plan.
We also completed the final 25% of the mindmap for the Community Lesson Plan, which you see here:
One Community is facilitating community-based eco-resource allocation through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This last week the core team completed another round of organizing the streamlined version of our Food Self-sufficiency Transition Plan page, which includes contributions provided by Naturopathic Doctor Matt Marturano (creator of the COHERENT model for comprehensive digestive health). This week we had an additional pioneer proofread and edit the page. The page is now approximately 98% complete.
HIGHEST GOOD HOUSING PROGRESS
One Community is facilitating community-based eco-resource allocation through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This last week the core team put another 10 hours into the behind-the-scenes revision for the Footers, Foundations and Flooring page for the crowdfunding campaign we are developing. This week’s focus was reviewing, editing, and inserting title steps for Section 8 (Compass Installation) and Section 9 (Bag Preparation and Filling), including additional narrative added to Section 9. We’d say we are now 70% complete with this total update and rewrite behind the scenes.
Behind the scenes, we also added an additional 7% of edits and content to the Tree House Village (Pod 7) presentation begun by the Intern Team over the summer, including rewriting the text in the final few sections, final formatting and last revisions. You can see an example of this work here, bringing us to 99% finished and the presentation is soon to be added to the site!
Dean Scholz, Architectural Designer, further developed what’s necessary for us to create quality Cob Village (Pod 3) renders. Here is update 8.0 of this work that focused on the cob bench designs you see here.
Brianna Johnson (Interior Designer), also continued evolving the renders for the Straw Bale Village (Pod 2). What you see here are initial test renders of the dining area looking North and the exercise facility:
One Community is facilitating community-based eco-resource allocation through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team continued the process of learning how to do our own renders for the Duplicable City Center. What you see here is the kitchen washing area rendering with our new additions being selecting items, setting lights, and setting materials’ properties.
We also began working on the Dining Dome second-floor rendering by selecting items and table lights and developing the shadows, floor and background.
Bupesh Seethala (Interior Designer) also started to work with the Natural Pool and Spa details. Here is a slope analysis and one of the designs we explored (left pic) as we began working on the specifics for a children’s wading area (right pic).
Behind the scenes Mike Hogan (Automation Systems Developer and Business Systems Consultant) and Lucas Tsutsui da Silva (4th-year Computer Engineering Student) continued development of the Control Systems main panel. What you see here is Lucas recreating Mike’s design and demonstrating that he solved a software problem Mike had been working on for several weeks.
One Community is facilitating community-based eco-resource allocation through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This last week the core team continued working on a complete update of the One Community Business plan. What you see here is our 4th week of reformatting the plan on a GoogleDoc for easier collaboration and sharing. We’d say we are about 25% done with the complete rewrite and update.
Jacky Tustain (Project Manager) also continued helping us convert the LEED Certification research done by Matheus Manfredini (Civil Engineering Student and Urban Design Coordinator) into a webpage. Here are the 4th round of pictures of this LEED Tutorial page developing on the site, continuing with formatting and content editing. We’d say we’re about 50% complete with this tutorial.
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