One Community is developing open source and free-shared plans for a global network of self-replicating solution cooperatives in the form of teacher/demonstration hubs working together to achieve global sustainability. The open source and DIY plans we’re developing cover all aspects of construction, maintenance, and replication with sustainable approaches to food, energy, housing, education, for-profit and non-profit economic design, social architecture, fulfilled living, global stewardship practices, and more.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the October 28, 2018 edition (#292) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
SOLUTION COOPERATIVES INTRO: @0:34
HIGHEST GOOD HOUSING: @7:35
DUPLICABLE CITY CENTER: @8:39
HIGHEST GOOD FOOD: @10:47
HIGHEST GOOD EDUCATION: @11:31
HIGHEST GOOD SOCIETY: @12:36
SOLUTION COOPERATIVES SUMMARY: @14:02
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One Community is developing solution cooperatives through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This week the core team worked on the One Community Home Shares page to improve its readability. We did this using Yoast and you can see the improvements and some of the process here. This page is now 100% complete.
Shadi Kennedy (Artist and Graphic Designer) also completed his 27th week leading the development of the Murphy bed instructions. This week he finished adding in the rest of the table and bench details, added bolts and nuts for attaching the swivel, and more parts details.
Mike Kowalski (Game Developer) also finished his 22nd week helping update our renders that are too big for anything but a gaming computer. This week Mike did final touchups and rendered these four renders showing the complete Earthbag Village (Pod 1).
Worked on Final Touchups and Rendered Four Renders Showing the Complete Earthbag Village – Click for Page
Dean Scholz (Architectural Designer) also continued working on the Earthbag Village (Pod 1). Here is weekly update #135 from Dean, his focus this week was creating several more versions of our ADA compliant bathroom and kitchen layout and starting the section views. The final design we decided on is the largest one in the top right corner here.
One Community is developing solution cooperatives through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week, the core team continued working in Sketchup on the Duplicable City Center Dining Dome roof. We added triangle labels and measured all triangles sides, and determined the angles between the triangle and horizon for each row. We also worked on the structure for the Social Dome, and started working on the windows for the Living Dome. You can see some of this work here.
The core team also continued adding the LEED heating and air conditioning details to the City Center HVAC Design page. This week we finished the second half of the “LEED HVAC-related Indoor Environmental Quality Credits Explained” section. You can see some of this work here and this brings the addition of these details to 100% complete.
Continued Adding Leed Heating and Air Conditioning Details to City Center HVAC Design Page – Click to Visit
And the core team working with Dipti Dhondarkar (Electrical Engineer) also continued developing the lighting specifics for the City Center. This is Dipti’s 101st week volunteering on this task and the focus this week was finishing the remaining 50% of the Social Dome lighting tests using different colored lights so we could create and add to the website the graphic shown here. This completes these tests for the entire structure.
Aparna Tandon (Architect) also continued with her 3rd week helping with the design and evaluation details for applying the WELL Building Standards™ to the Duplicable City Center. This week she researched and identified the LEED features that contribute in achieving the WELL standards and identified the features applicable to Duplicable City Center. You can see some of this work here.
Continued with Design and Evaluation Details for Applying the WELL Building Standards™ to Duplicable City Center – Click for Page
Dehua Feng (Civil Engineer) also completed his 25th week working on the fire suppression and safety systems designs for the Duplicable City Center Sprinkler and Emergency Systems open source hub. This week he finished all the spreadsheet calculation updates for Zones C and D, created the parts list for the complete system, and resized the reservoir. You can see some of this work here.
One Community is developing solution cooperatives through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team did a final review of the Apiary hive setup parts and equipment and added both to the website.
The core team also continued writing the behind-the-scenes narrative and detailed food rollout plan for the various stages of development. This week we continued the research of chicken coops and viewed step-by-step instruction videos for building hoop pens, simple, portable houses for small poultry flocks. You can see some of this work here.
One Community is building the foundations for how humanity creates a sustainable world through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. We’ll report on the final two elements to be finished as we develop them.
With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:
Highest Good Education: All Subjects | All Learning Levels | Any Age – Click image for the open source hub
One Community is developing solution cooperatives through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This week the core team finished updating the final 7 of our help wanted pages for volunteers. You can see some of this work here.
Jin Hua (Marketing Specialist and Web and Graphic Designer) also continued collaboration on our new online marketing strategy and our related grant by creating two more keyword tutorial videos. You can see some screenshots of these here.
Emilio Nájera (Digital Marketer) also continued with his 3rd week helping the marketing team. This week’s Emilio researched keywords for “Industrial Designer,” “Graphic/Web Designer,” and “Project Manager.”
Researched Keywords for “Industrial Designer,” “Graphic/Web Designer,” and “Project Manager.” – Click for Helping Page
And the Highest Good Network software team consisting of Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer), and Shubhra Mittal (Software Delivery Manager) continued developing the software. This week they completed adding the time-archive functionality, the delete time entries functionality, set up a parallel development environment, fixed a bug that made a user unable to update their email address, fixed an issue with names not appearing correctly in emails for blue badges, and an issue of auto-assignment of blue squares not triggering as per the schedule. You can see some of this work here.
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