One Community is in favor of embracing the robot revolution. Robots are replacing people for many jobs and these jobs will never need to be done by people again. The more jobs can be done with machines, the more people can choose more enriching life endeavors like living in and helping build sustainable and self-replicating eco-communities. One Community is developing and open sourcing/free-sharing the foundations for people to be able to construct and manage these. These foundations include food, energy, housing, education, for-profit and non-profit economic design, social architecture, fulfilled living, global stewardship practices, and more.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the March 3rd, 2019 edition (#310) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
EMBRACING THE ROBOT REVOLUTION INTRO: @0:34
HIGHEST GOOD HOUSING: @6:29
DUPLICABLE CITY CENTER: @8:11
HIGHEST GOOD FOOD: @10:30
HIGHEST GOOD EDUCATION: @11:39
HIGHEST GOOD SOCIETY: @12:45
EMBRACING THE ROBOT REVOLUTION SUMMARY: @13:58
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One Community is embracing the robot revolution through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
This week the core team added Pee Funnel details to the most sustainable urinal and most sustainable toilet options pages. You can see some of this work here.
The core team also added a “10 Most Asked Questions About Composting Toilets” section to the Most Sustainable Toilets research page.
Hemanth Kotaru (Structural Engineer) completed his 31st week helping with the structural engineering research and calculations for the Earthbag Village (Pod 1). This week he confirmed a 1″ penetration into the top bags will work and updated the nails spreadsheet to include labels, basic instructions, and better and more calculations. You can see some of this work-in-progress here.
Shadi Kennedy (Artist and Graphic Designer) also completed his 41st week leading the development of the Murphy bed instructions. This week’s focus was brainstorming more lighting installation options and developing diagrams illustrating the installation of the wiring. You can see some of this work-in-progress here.
Dan Alleck (Designer and Illustrator) completed his 39th week helping with Earthbag Village render additions. This week he continued work on the main Earthbag Village render by improving colors, fixing more plants, and fixing open doors.
Dean Scholz (Architectural Designer) continued working on the Earthbag Village (Pod 1). Here is weekly update #151 from Dean. This week’s focus, as shown in these images, was working on the external textures and the details needed to properly wrap them around the windows and doorways.
One Community is embracing the robot revolution through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week, the core team continued with week 8 of our research into lake and water retention landscape creation as an alternative source of water for the Duplicable City Center Sprinkler and Emergency Systems Designs, agriculture, greywater processing, and more. This week we started developing our 2nd dam in 3D, the saddleback dam shown here. We also tested a strategy for showing all the finished dams with a flyover. You can see the beginnings of another dam in the flyover test shown in the video portion of the blog.
And the core team continued the process of modeling the new Duplicable City Center interior design details for the library. This week’s focus was the floor, mirrors on the main wall, updates to the benches, and adding in the hallway and better floor details.
The core team also updated the Duplicable City Center Materials and Costs details to incorporate the results of our toilet, urinal, and related accessories research.
And the core team started adding the design specifics and writing the City Center open source HVAC design tutorial. This week we created the sections teaching about our wall design and R-values, calculating thermal mass, and equipment selection.
Tanya Griffin, Aubryanne Boyle, and Allie Marsh (Interior Designers from Lotus Designs) completed their 10th week helping with the Duplicable City Center interior design details. This week’s focus was further brainstorming and design suggestions for the main public restrooms. You can see some of this behind-the-scenes work here.
And James Herrigel (Student Researcher) also completed his 12th week researching the best, safest, and most sustainable paints, primers, stains, and sealers. This week’s focus was finishing most of varnish section and adding DIY options to the paints, stains, and varnishes sections. You can see some of this behind-the-scenes work here.
Sneha Dongre (Structural Engineer) also continued with her 3rd week helping with the Duplicable City Center structural details. This week’s focus was continuing the process of removing all the non-structural lines and identifying differences between the new 3D model and the old one, some of which you can see here.
One Community is embracing the robot revolution through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
The core team also continued writing the behind-the-scenes narrative and detailed food rollout plan for the various stages of development. This week we continued researching goat care and fencing. We expanded the goat yard outside of shelter to include an open area combined with a playground and a “bad boy” goat timeout area and researched and contacted Red Brand fencing. We also organized and detailed a video of steps for woven wire fence installation into a timeline for implementation. You can see some of this behind-the-scenes work here.
The core team also added a Comfrey section and several new sections and additional details and resources to the Composting section of the Soil Amendment open source hub. You can see some of this work here.
Guy Grossfeld (Graphic Designer) also completed his 9th week working on creating an open source icon and symbol set for our permaculture designs. What you see here are the icons created so far.
One Community is building the foundations for how humanity creates a sustainable world through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students. This component of One Community is about 95% complete with only the Open Source School Licensing and Ultimate Classroom construction and assembly details remaining to be finished. We’ll report on the final two elements to be finished as we develop them.
With over 8 years of work invested in the process, the sections below are all complete until we move onto the property and continue the development and open sourcing process with teachers and students – a development process that is built directly into the structure of the education program and everything else we’re creating too:
One Community is embracing the robot revolution through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
This week Emilio Nájera (Digital Marketer) continued with his 21st week as part of the marketing team. This week’s focus was refactoring more keyword strategies including the Sustainable Paint, Permaculture, Hoop House, Botanical Garden, and Soil Amendment pages. You can see some of this work here.
In addition to this, the Highest Good Network software team consisting of Jordan Miller (Web Developer), Tyler Calvert (Full-stack Software Engineer), and Justin Kunz (Software Engineer) continued developing the software. This week the team worked on an editable document button, researched color schemes and worked on mock ups, fixed a tangible time default issue, an HTML render issue, and admin-volunteer editing and add-time entry logic. They also updated the time formatting and made it so TinyMCE now logs links. You can see some of this work here.
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