Ecological human progress is needed if we desire to achieve some level of sustainable balance with our planet and all life on it. To accomplish this, the main foundations of our living experience should be addressed sustainably. These would include food, energy, housing, education, economic design, and social architecture. If we make the sustainable solutions to all these areas open source and free-shared, we can evolve and expand them faster for the benefit of everyone. One Community is an all-volunteer team working on this as a model for living and creating for The Highest Good of All.
Click on each icon to be taken to the corresponding Highest Good hub page.
One Community’s physical location will forward this movement as the first of many self-replicating teacher/demonstration communities, villages, and cities to be built around the world. This is the June 18th, 2017 edition (#221) of our weekly progress update detailing our team’s development and accomplishments:
Here is the bullet-point list of this last week’s design and progress discussed in detail in the video above:
HIGHEST GOOD HOUSING: @7:58
DUPLICABLE CITY CENTER: @10:21
HIGHEST GOOD FOOD: @11:49
HIGHEST GOOD EDUCATION: @12:23
HIGHEST GOOD SOCIETY: @13:24
One Community is facilitating ecological human progress through Highest Good housing that is artistic and beautiful, more affordable, more space efficient, lasts longer, DIY buildable, and constructed with healthy and sustainable materials:
And we explored adding a 2nd-floor fire-code compliant window to the domes.
Alena Thompson (Mechanical Engineer) completed her 18th week helping with the Net-zero Communal Bathroom Designs. This week’s focus was creating a second round of renders for the tutorial and outlining the new sections that will include these renders.
Dean Scholz (Architectural Designer) continued helping us create quality Cob Village (Pod 3) renders. Here is update 73 of Dean’s work, this week’s focus was beginning work on the renders for the central dining and presentation space.
Hamilton Mateca (AutoCAD and Revit Drafter and Designer) also finished his 45th week helping with the Compressed Earth Block Village (Pod 4) design and render details. This week’s focus was adding additional blue brick details to the labyrinth area and a new round of complete village test renders.
Aparna Tandon(Architect) continued her work on the Compressed Earth Block Village external elements. What you see here is her 27th week of work, focusing on finishing Zone 7 and beginning the Zone 8 designs and visualizations, as shown here.
And Guy Grossfeld (Graphic Designer) continued helping with the updates to the Tree House Village (Pod 7) furniture and building textures. What you see here are 4th-generation renders of the kitchen, bathroom and shower structures, library, playroom, and residential structures.
One Community is facilitating ecological human progress through a Duplicable and Sustainable City Center that is LEED Platinum certified/Sustainable, can feed 200 people at a time, provide laundry for over 300 people, is beautiful, spacious, and saves resources, money, and space:
This week the core team added the new search engine to the City Center open source hub and finalized updating the formatting of that page to match the updated Earthbag Village and Straw Bale Village pages.
Ramya Vudi (Electrical Engineer) continued with her development of the PV Solar micro-grid tutorial behind the scenes. This week’s focus was on the battery sizing and maintenance and control sections shown here.
Shubham Agrawal (Electrical Engineer) also continued his work on the wind power tutorials developing behind the scenes. This week’s focus was on the Industry Outlook, FAQ, Summary, and Resources sections shown here.
Aravind Vasudevan (BA Mechanical Engineering) also continued his work on the City Center basement heating and cooling details. This week’s focus was further research and starting development of the climate battery explanation and tutorial that we’ll be adding to the City Center Heating and Cooling open source hub. You can see some of this work here.
One Community is facilitating ecological human progress through Highest Good food that is more diverse, more nutritious, locally grown and sustainable, and part of our open source botanical garden model to support and share bio-diversity:
This week, the core team created two new sections under bulk goods on the Food Self-sufficiency Transition Plan page, one section for grains and one for dried fruits, and added the images and procurement details that you see here:
One Community is facilitating ecological human progress through Highest Good education that is for all ages, applicable in any environment, adaptable to individual needs, far exceeds traditional education standards, and more fun for both the teachers and the students:
This last week the core team continued the process of a final proofreading and editing of all 52 lesson plans. This week we completed the Happiness Lesson Plan and the Harmony Lesson Plan. This brings us to 28 of 52 finished, which is 53.8% completion.
Additionally, we continued working on the renders for the Ultimate Classroom projection-dome feature. This included exploring different fisheye images with the projection tool and adjusted the lighting.
This all led to creation of this retouched and final version:
We also finished editing the introduction video that preceded this Education section and began research and behind-the-scenes work on the licensing and accreditation tutorial.
One Community is facilitating ecological human progress through a Highest Good society approach to living that is founded on fulfilled living, the study of meeting human needs, Community, and making a difference in the world:
Jennifer Zhou (Web Designer) created and input the first round of images needed for the open source and replicable annual social media strategy.
And Sowmya Manohar (Software Engineer, Web Developer & Net Application Developer) and Jono Lewis (Software Developer) completed their collective 7th week of work on the The Highest Good Network. This week they connected authentication in the front end of the application to the back end using a new token-based API system and continued development on editing users and time entry.
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